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Luna Zhang

Luna Zhang

Programmer, Technical Artist, Dreamer

  • Gaming Prototypes
    • iPad Puzzle Game: Smash
    • Color Cube [VR]
    • Flying Flags [VR]
    • Solar System[VR]
    • Arhat[PC]
    • Banana Quest [Kinect]
    • Buzz Attack [VR]
    • Muse Meow [ Interactive experience with live band]
    • Summoning Santa (Interactive Experience)
  • Graphics
    • Proposed/Shipping features (My current life)
    • Shaders for Unity3D
    • Visual Effects Pieces
    • Computer Graphics
    • Short Animations
  • AI&Researches
    • Movie Recommendation system
    • Multi-agent Adaptive AI
    • City map Generator and Multi-agent Pathplanning
    • Resonance in Complex Networks
  • About
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    Color Cube [VR]

    A early prototype team wonderland designed to demonstrate the idea of binary search in 3 dimensional domain. Using Oculus and Oculus touch, you are going to search… Read more “Color Cube [VR]”

    2017-04-042017-04-18 by anbtsu1120

    Flying Flags [VR]

    This is a prototype which tests using metaphor of connecting banners to represent linked list. User could practice operations including inserting nodes, inserting list, delete node  and… Read more “Flying Flags [VR]”

    2017-03-232017-04-18 by anbtsu1120

    Solar System[VR]

    Platform: Oculus Rift with Oculus Touch Time Spent: 3 weeks Prototype Solar System is a Virtual Reality experience in Oculus Rift that aims to act as a… Read more “Solar System[VR]”

    2017-02-272017-04-18 by anbtsu1120

    Multi-agent Adaptive AI

    I am experimenting on a system with 2 agent with centralize control  and will move together with the player to corner evadors. The planning model combines path-finding… Read more “Multi-agent Adaptive AI”

    2016-12-13 by anbtsu1120

    Summoning Santa [Themed Entertainment]

    An interactive experience combining with  real installations and hologram! You were asked to draw the hexagram to save the Santa. It turns out you accidentally summoned the… Read more “Summoning Santa [Themed Entertainment]”

    2016-11-302017-04-18 by anbtsu1120

    Muse Meow [ Interactive experience with live band]

    Muse Meow is an interactive experience where you will be guided by a live band to play through the whole game! I worked as sound designer and… Read more “Muse Meow [ Interactive experience with live band]”

    2016-11-292017-04-18 by anbtsu1120

    Visual Effects Pieces

    Here are some VFX demos I recorded when I was teaching in the National High School Game Academy.

    2016-11-08 by anbtsu1120

    City map Generator and Multi-agent Pathplanning

    This is made by recursive splitting with a grid returned with the information of roads and blocks. This method is inspired by the mesh splitting and rasterization… Read more “City map Generator and Multi-agent Pathplanning”

    2016-10-132017-10-16 by anbtsu1120

    Shaders for Unity3D

    I am currently experimenting in shaders in Unity 3D, hope I could share the process with you. Here are two samples. This one is for the extreme… Read more “Shaders for Unity3D”

    2016-07-122017-02-19 by anbtsu1120

    iPad Puzzle Game: Smash

    Programmer, Technical Artist Smash is a game for FUN and ENGAGEMENT. It is designed for 7-11 year old boys with social-emotional challenges. It is a single-player iPad… Read more “iPad Puzzle Game: Smash”

    2016-03-232016-09-14 by anbtsu1120

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    Recent Posts

    • Proposed/Shipping features (My current life)
    • Movie Recommendation system
    • Color Cube [VR]
    • Flying Flags [VR]
    • Solar System[VR]

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